Software Engineer, Vibe Coder & Creative
8+ years building backends, AI integrations, and creative 3D experiences.
View ProjectsI've been a Software Developer for over 8 years, specialising in backend systems and AI integrations. I've worked across Finance, Healthtech, and Analytics — building things that matter at scale.
From a young age I was drawn to both art and science. After graduating from a media school, my interest in electronics took shape. I moved to Liverpool, UK to study Electronics Engineering, but quickly discovered that programming was where I truly came alive — so I switched to Computer Science.
Games and 3D graphics have always fascinated me. For my master's thesis I built a planet generator Unity plugin — procedurally creating realistic planets entirely from code. It worked well enough that I not only graduated with it, but sold it on the Unity Asset Store.
Since then I've worked professionally as a backend developer, but my passion for graphics and creative tech never faded. On the side, I build 3D experiments and apps that excite me. You'll find some of them below.
Scalable APIs, microservices, and data pipelines across finance and healthtech.
Building intelligent features — from ML pipelines to generative AI applications.
Procedural generation, shaders, Unity plugins, and WebGL experiments.
Interactive installations, audio visualisations, and generative art.
Generate different worlds with AI — procedural planet creation powered by generative models.
Create virtual galleries for art — place paintings and objects in 3D space for a digital portfolio.
Reactive metaball visualisation that responds to sound from your microphone or browser tab.
3D visualisation of realistic mountain terrain with dynamic water simulation.
Got a project in mind or just want to chat? Reach out.